Changelog
We follow semantic versioning. Breaking changes — the ones that justify a major version bump — are also announced via email a week ahead.
2026-05-04
Added
- Live in-game statistics —
GET /matches/{id}/statsnow returns data while the match is in progress (previously only after full-time). Football and basketball stat sets covered out of the box. - MCP server (general availability) — eight tools, OAuth 2.0 discovery, Claude.ai compatibility.
Improved
- Live-match detection latency dropped from up to 6 minutes to ~5 seconds. Match status, score, period and clock now update in near real-time.
- Game clock interpolation — basketball clock now ticks down at second resolution server-side (matches what scoreboards show).
2026-04-15
Added
- Basketball coverage — full ingestion of the major basketball leagues. Stats and lineups parity with football.
- Period codes — 22–27 for basketball quarters and overtimes.
2026-04-01
Added
- Public API v1.0.0 — first stable release.
- REST endpoints: matches, leagues, events, stats, lineups, standings, H2H.
- WebSocket: per-match and global live streams.
- API key authentication with scope-based access control.
For older entries, contact support.