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Changelog

We follow semantic versioning. Breaking changes — the ones that justify a major version bump — are also announced via email a week ahead.

2026-05-04

Added

  • Live in-game statisticsGET /matches/{id}/stats now returns data while the match is in progress (previously only after full-time). Football and basketball stat sets covered out of the box.
  • MCP server (general availability) — eight tools, OAuth 2.0 discovery, Claude.ai compatibility.

Improved

  • Live-match detection latency dropped from up to 6 minutes to ~5 seconds. Match status, score, period and clock now update in near real-time.
  • Game clock interpolation — basketball clock now ticks down at second resolution server-side (matches what scoreboards show).

2026-04-15

Added

  • Basketball coverage — full ingestion of the major basketball leagues. Stats and lineups parity with football.
  • Period codes — 22–27 for basketball quarters and overtimes.

2026-04-01

Added

  • Public API v1.0.0 — first stable release.
  • REST endpoints: matches, leagues, events, stats, lineups, standings, H2H.
  • WebSocket: per-match and global live streams.
  • API key authentication with scope-based access control.

For older entries, contact support.